I honestly feel that these are the best assets I ever produced for a 48 hour Game Jam. I decided to help give a friend of mine the kind of art assets he deserved after working more or less all by himself at so many of the other jam. We didn't win any award categories or placed in the Top 3, but I know he absolutely loved the work I did. In-game I took renders of the models and he used them as "sprites" so to speak, in a manner similar to Classic Fallout or games developed with Silicon Graphics computers.
I couldn't imagine the kind of magic I'd be capable of if I had a straight week. I was simply amazed that I still had plenty of time during the jam after modeling these vehicles....
Link to the game:
https://monadoboy64.itch.io/shell